Frame 1089 of a Processing animation. Code at github. Each square contains a number of particles whose position and color undergo Brownian motion. The radius of the particles follows a periodic sawtooth function. The overlay color of each square varies periodically and is determined by the position of an imaginary particle traversing a periodic path on a 2 or 3-dimentional torus in RGB space. The tempo of the animation oscillates periodically with a long period on the order of tens of thousands of frames.
This “work” will be shown at an installation at the STEAM Factory in Columbus, Ohio, on April 27.
zipTimer: an iPod/iPhone app for pacing piano practice, cooking, workouts, you name it.